Zamballah is a human druid from Mwangi.


Male human Druid 1

N Medium humanoid (human)

Init +9; Senses Perception +6


AC 18, touch 13, flat-footed 15 (+3 armor, +2 shield, +3 Dex)
hp 9 (1d8+1)
Fort +2, Ref +3, Will +4

Spd 30 ft.

Melee Aklys +4 (1d6+4/20) or
Terbutje +4 (1d8+4/19-20)
Ranged Boomerang +3 (1d6+4/20) or Blowgun +3 (1d2 + poison/20)
Spells Prepared (CL 1st)
1st-Entangle, Shillelagh
0—Create Water, Detect Magic, Light


Str 18, Dex 16, Con 11, Int 14, Wis 14, Cha 7
Base Atk +0; CMB +4; CMD 17
Traits Native Weapons, Outlander
Feats Improved Initiative, Animal Affinity
Skills Handle Animal +4, Heal +2, Knowledge(geography) +6, Knowledge(nature) +8, Survival +8, Spellcraft +6, Craft(Alchemy) +6
Languages Common, Polyglot, Druidic, Azlanti
SQ spontaneous casting (summon nature’s ally), nature bond (animal companion), nature sense, wild empathy
Combat Gear potion of cure light wounds, potion of lesser restoration; Other Gear studded leather armor, heavy wooden shield, Terbutje, Aklys, 4 Boomerangs, Blowgun, backpack, bedroll, flint & steel, silk rope (50 ft.), grappling hook, manacles, holly and mistletoe, riding pony (Bob), 20gp.


Zamballah comes from a small village in the southern portion of the screaming jungle. His father was a powerful shaman who protected his village from the ravages of the jungle and all the predators therein. On his 18th birthday, Zamballah began his training to someday replace his father as the guardian of the village. Unlike his father, whose magic was more brutal and bloodthirsty, Zamballah chose a path that let him walk more closely with nature and the natural world. Zamballah’s father did not like this path, but saw the wisdom in his son’s decision.

After several years of training, Zamballah was ready to replace his father, who had grown older and less able to carry out his duties. Alas, that day never came as a band of warriors from Mzali, worshippers of the child-god Walkena, raided the village and slaughtered Zamballah’s people, including his father. Zamballah and his Ape companion, Buutu, fought fiercely, but were driven from the village.

With no home to return to, Zamballah and Buutu set out to gain power, enough to enact revenge on the child-god and all his followers. They travelled widely in Mwangi, eventually finding themselves in Port Peril. With no clear direction before him, Zamballah decided to book passage on the Jenivere and travel with the ship back to the north.

Only time and the fortunes of the dice will tell us if he will ever get the chance….


Serpent's Skull DorkRage